About By JTT Games.
The game-development side of By JTT: original games, playable prototypes and the development work behind them.
By JTT Games is where the studio develops games in public enough to show their real status without pretending an early prototype is already a finished product.
Projects start with a focused playable idea. The first job is to make the core movement, combat, interaction or game loop worth playing. Scope comes later.
How AI fits in
AI can help with research, code, tooling, testing, production workflows and creative iteration. It can make a small development setup move much faster, but it does not make a game good by itself. Playability, feel, clarity, performance and player response still have to be judged in the game.
When a prototype becomes a game
A prototype earns more development when the current version is already worth continuing. That means testing the core experience on real hardware, fixing what feels wrong, and resisting the urge to add maps, modes, progression or online systems before the foundation works.
Games that prove themselves can grow into larger commercial releases. Ideas that do not hold up can stay as documented prototypes rather than accumulating features for the sake of looking complete.
Part of By JTT
By JTT is the wider independent technology studio. Software products, tools, research and writing live there; By JTT Experiments is the research and prototyping lab. This site stays focused on games and game-development notes.